/t <br>------<br><a href="text://<u><font color=#ffff00><div align=center>POH Guide</div></u></font><br><br><u><font color=#ffff00><div align=left>Floor 1</div></u></font><br><font color=#ffffff><div align=left>Easy floor, kill adds spawn vortex portal mob 2x portal mobs<br><br><u>Tips- keep Doc away from cultists<br>Portal Keepers to be killed at the same time on !cd</u></div><br><br><u><font color=#ffff00><div align=left>Floor 2</div></u></font><br><font color=#ffffff><div align=left>Tank and melee profs stay inside the north crevice and everyone else hug the wall in the sw corner of the opposite crevice. (This boss casts aoe NSD)<br><br><u>Tips- at the start of the fight, let the tank build up aggro by taking down at least 3 bubbles of hp before everyone else starts attacking. If you get aggro (stop attacking to allow tank to regain agg)</u></div><br><br><u><font color=#ffff00><div align=left>Floor 3</div></u></font><br><font color=#ffffff><div align=left>Same as floor 1, this time 3x portal keepers</div><br>Portal Keepers to be killed at the same time on !cd<br><br><u><font color=#ffff00><div align=left>Floor 4</div></u></font><br><font color=#ffffff><div align=left>Tank and off-tank (i prefer keeper as off-tank though the commonly known off-tank is soldier) fight boss. They switch aggro when one gets polymorphed. They will pretty much fight boss alone positioned on the opposite side of the room to the rest of the team.<br><br>Rest of team- your job is adds. Do not fight boss. Only adds. Prioritize Sorrow adds because if a Sorrow add gets to doc, the fight will probably be a wipe.<br><br>Doc-to stand behind 'rest of team' to avoid Sorrow adds. Make sure to have trader transfer removal perks<br><br><u>Additional notes- at multiple times throughout this fight, the team will get either polymorphed or gain an ncu called 'rust'. When this happens, you need to go into the green light. Patience is required here, because if the light turns red, you will be killed. The light pulses 4x red then 4x green... so best to wait until the light turns from red to green before you jump in.<br><br>'RUST' Will heal the enemy. If you notice that an enemy is being healed... stop all damage and check ncu... someone in the team has rust and needs to go into the green light.</u></div><br><br><u><font color=#ffff00><div align=left>Floor 5</div></u></font><br><font color=#ffffff><div align=left>Same as floors 1 and 3. Kill adds 4x portal bosses.<br><br><u>Portal Keepers to be killed at the same time on !cd<br>If you die from this point forward. You will need to 'blitz' back. You will not be able to zone through portals with aggro. To lose aggro, you need to jump up onto something like a candle stick or alter and keep jumping until aggro has gone</u><br><br>I highly recommend watching this video by Norsk as a demonstation of how to blitz https://www.youtube.com/watch?v=Yzxr8MVh__A<br><br><u><font color=#ffff00><div align=left>Floor 6</div></u></font><br><font color=#ffffff><div align=left>Pretty simple boss. Enfo and melee classes will attack boss and avoid light beams.<br><br>Rest of team will fight from center platform.<br><br><u>Tips- EVERYONE MUST SAVE THEIR SPECIALS FOR SACRIFICES. Slow dmg on boss and use all special abilities on sacrifices. If a sacrifice explodes, it is a wipe.<br><br>Doc- keep CH locked</u></div>">POH Guide - Floors 1 - 6</a><br>------