Search found 15 matches
- Sun Dec 21, 2014 2:21 pm
- Forum: General Messages (all users)
- Topic: Patch 18.6.17 Update Release Notes
- Replies: 8
- Views: 15073
Re: Patch 18.6.17 Update Release Notes
The improvements to the 000 weapons seems alright, althrough in terms of real numbers there is at base little change (larger crits but smaller minimums) so like most RK weapons a high crit is needed, but the requirements being lowered is good especially for the buffing ones. There's a pistol that ch...
- Sun Dec 14, 2014 5:06 am
- Forum: Equipment and Professions
- Topic: Need some help - 90 Fixer SMG Guide
- Replies: 7
- Views: 21870
Re: Need some help - 90 Fixer SMG Guide
With this set-up and full buffs (well the buffs that i've calc'd) I'm getting 1192 SMG and 953 Burst Thats with a 90 EoE, 150 ofab sleeves and no contracts or towers. It's probably still missing some things though. http://auno.org/ao/equip.php?saveid=198628 I will work on it a bit more and see what ...
- Sun Mar 02, 2014 6:01 pm
- Forum: Equipment and Professions
- Topic: Who wants to build a twink?
- Replies: 28
- Views: 79044
Re: Who wants to build a twink?
It's the Achilles heel of GA, however a TL3-4 fixer can be reasonably cheap, I can help you out with some set-up options if you are serious about making one. They can be really formidable, even single-drained at that level.
- Sun Mar 02, 2014 3:15 pm
- Forum: Equipment and Professions
- Topic: Who wants to build a twink?
- Replies: 28
- Views: 79044
Re: Who wants to build a twink?
AAD goes OE, notum repulsor will make it 0% since GA is nanoskill based, so you won't have any benefit
- Thu Feb 27, 2014 7:31 am
- Forum: Equipment and Professions
- Topic: Who wants to build a twink?
- Replies: 28
- Views: 79044
Re: Who wants to build a twink?
You could also switch in Nova Helmet and go for Ofab shoulders first for +15 stam on each if you ended up 4 short for Helm.
AOSkills says you should have 496 Stam at 162 on an Atrox Soldier.
If I remember right, when I was twinking keeper, Contracts and HQ should be 17 and 9 like you guessed
AOSkills says you should have 496 Stam at 162 on an Atrox Soldier.
If I remember right, when I was twinking keeper, Contracts and HQ should be 17 and 9 like you guessed
- Fri Jan 24, 2014 1:00 pm
- Forum: Equipment and Professions
- Topic: To anyone building a TL5 for war
- Replies: 15
- Views: 28793
Re: To anyone building a TL5 for war
I wholeheartedly agree Noobas. It's a phenomenon that I don't quite understand. My keeper is 164, however was built at a time where there were many 207s around (Paradise had an entire team of them), what I don't understand is all the 150-158s. The only time a 200 has ever been a threat to me at war ...
- Thu Jan 23, 2014 9:52 pm
- Forum: General Messages (all users)
- Topic: Out for a while
- Replies: 3
- Views: 6921
Re: Out for a while
Yeah that's very true Chris! I have the funds for a new machine, but I'm letting my dad have a look at it first as he's the one that originally put it together. In any case it will definitely need a new DVD drive, Power supply, chip-fan, graphics card and more memory (last month I hit a point where ...
- Thu Jan 23, 2014 8:05 pm
- Forum: General Messages (all users)
- Topic: Out for a while
- Replies: 3
- Views: 6921
Out for a while
Computer failed last night, it was on the way out for a while, dual logging at hecks was the straw that broke the camel's back
It's getting repaired right now but like I said it was on the way out so theres a lot of things to be fixed so I have no idea when it will be working again.
It's getting repaired right now but like I said it was on the way out so theres a lot of things to be fixed so I have no idea when it will be working again.
- Wed Jan 22, 2014 1:34 am
- Forum: Equipment and Professions
- Topic: 150 Ranged Advy
- Replies: 14
- Views: 41844
Re: 150 Ranged Advy
A few points: s7 ring is 151 lock and consider using artillery leg, it gives agility to help CSS out of OE.
- Mon Jan 13, 2014 8:00 am
- Forum: Equipment and Professions
- Topic: 21 Agent
- Replies: 10
- Views: 17102
Re: 21 Agent
All i can think of is the +10 Artillery ring but that conflicts with NCU ring. There is also http://auno.org/ao/db.php?id=225774&ql=50 , but its only +2 You could go omni and get their version for it aswell, but then again thats just +4 altogether so probably not worth the bother. There is ways ...
- Fri Jan 10, 2014 6:32 am
- Forum: Equipment and Professions
- Topic: 100 agent
- Replies: 5
- Views: 11167
Re: 100 agent
Yeah I'll already cap AS, 984 to cap, I should have 1050 with TTS. I heard that TL3/4 Agent FP traders are a real problem in towers right now, so decided an AR/evade set-up with almost cap Run Speed would be best so I can AS-kite and still land perks. with OS i'd have around 350 inits, which means a...
- Thu Jan 09, 2014 12:02 pm
- Forum: Equipment and Professions
- Topic: 100 agent
- Replies: 5
- Views: 11167
100 agent
Currently levelled agent to 100 and building this set-up: http://auno.org/ao/equip.php?saveid=191922 I think I can get all that on, boots will be tricky to make (no pun intended) but I think I can get the stats with IP and reset out, or go for QL 280ish instead if I fall short. I could go Glimmering...
- Thu Nov 28, 2013 1:01 am
- Forum: Equipment and Professions
- Topic: lvl 30 enf for towers
- Replies: 3
- Views: 8798
Re: lvl 30 enf for towers
Simians's Bracelet - add melee damage and are in wrist slots, non-unique so you can have two if you cant get a AI bracer. Sense is a bit of a pain, but QL 60-70 ones can be obtained easily at named sided mobs I think (they do definitely drop from SL mobs). Leave flurry just in inventory and put a Tr...
- Wed Apr 24, 2013 5:34 pm
- Forum: Maps
- Topic: Maps Trouble
- Replies: 1
- Views: 8815
Maps Trouble
I recently re-installed the game and downloaded all the maps that are stickied on here. They are in the right directory, but wont register in-game? Like when I press "I" on Planet Map, only the default + Dovves are options? :S Anyone ever encountered something similar or knows how to fix? ...
- Fri Jun 13, 2008 8:09 pm
- Forum: Welcome & first steps forum (all users)
- Topic: Application
- Replies: 21
- Views: 25543