
Why should AP be the only large org not aware...
A Goliath battlestation (the official name) has a core (or "hub") and 3 "legs".
This means 4 control points.
At each control point there is a console, working like any device in AO when you have to use it.
You have two steps to take the control of a console: hacking and claiming.
Someone must get close to the console and click it to start hacking. Hacking takes a moment (not set and maybe won't be set before public release).
During this time, the hacker can't do anything including healing himself or casting TMS or anything.
The enemy can try to stop the hacking phase by killing (possibly just hitting hard enough? Not sure) the hacker. It seems that the hacker can be hit only within melee range (although you can shoot him with a range weapon but within melee range... not sure about that). This means you can't AS him from 30 meters away.
So the hacker HAS to be protected by his faction (better have some mechs there + some anti-mechs units)
After the hacking delay, the hacker has to click AGAIN on the console within 5 seconds to own the control point.
When done, the only thing enemies can do is clearing the field enough so they can send their own hacker to the console.
Owning a console gives you points, calculated on how long you hold the console.
During all the battle a countdown runs. When the countdown is over, the winner is the side with the more points.
It is unclear if owning the 4 points long enough gives you the win regardless of the countdown.
On the other hand it seems that if a side gets a certain amount of points (the win total), then this side wins, regardless of the countdown. (ie one side clearly prevailed)
The number of people in a battlestation is capped. The fight SHOULD start only when enough players of each side are on the battlestation.
Therefore, to enter the fight you have to go to ICC (the landpad) and register to be warped to the battlestation. When the cap is reached, you can't join the fight until someone leaves the battlestation (ie drops the fight; if you die you just respawn on the station).
There is NO spawn point camping. The spawn point is safe for a moment so you can even buff.
... And you need to buff because ALL BUFFS are CANCELED when you are warped. This means that you CAN(T go to a battlestation at level 50 with the buffs casted by a level 220 on you.
Once in the station, you can go to the fight, or get to the hangar and get the best mech you can depending on what your side has researched.
You basically have a choice between fast moving mechs (good for rushes) and heavy behemoths. (Good for massive attacks and for securing an area). But research options can modify the mechs.
Of course you can remain infantry and also you can use an anti-mech weapon. A group of anti-mechs weapons = dead mech, even a big one. On the other hand, anti-mechs weapons shouldn't really affect infantry.